Appearing in "The Last Temptation of Peter Parker"Edit
- New York City
Synopsis for "The Last Temptation of Peter Parker"Edit
- Synopsis not yet written.
Appearing in "In the Name of the Father"Edit
Synopsis for "In the Name of the Father"Edit
Spider-Man takes the Jackal, shot by the Punisher, to his lab, placing him in a regeneration tank (WoSM #127, '95). When Ben arrives and tries to console him, Peter lashes out. Spidercide steps in and pummels Ben while Kaine releases the now-healed Jackal. Kaine has supported Peter and tormented Ben because he wanted a clone to triumph over the original and blames the Jackal for revealing the 'truth." However, the Jackal gains Kaine's support by promising to cure his degeneration process. Soon, the Jackal, Ben, Peter, Kaine, and Spidercide come together with Ben attacking the Jackal. Peter pulls Ben off while Kaine strikes him. Wandering off, Spidercide meets Scrier who touches his forehead, apparently instilling a sense of purpose in him. Scoffing at Kaine's gullibility, the Jackal refuses to help him, ordering Spidercide to kill him, and calling him a "worthless walking heap of genetic trash." Hurt, Kaine trudges off. With Peter standing by in spite of his doubts, Spidercide tosses Ben into a room filled with dozens of Spider-Man clones.
Appearing in "Murder World"Edit
- Jean DeWolff's Vintage Roadster
Synopsis for "Murder World"Edit
Spider-Man and Captain Britain wake up to find themselves trapped in gigantic transparent spheres that act as pin-balls for part of Arcade's Murderworld, a gigantic and lethal amusement park that he uses to murder the hits that he has been hired to carry out. Inside his control room, Arcade boasts to his assistants Miss Locke and Mr. Chambers about how the Maggia offered to pay him a million dollars to eliminate Captain Britain as he sets the balls in motion in a gigantic pinball machine with electrified bumpers and a spike pit at the bottom. As Spider-Man and Captain Britain are jostled around, Spider-Man almost gives up but finds renewed strength by thinking about Mary Jane.
Smashing himself free, Spider-Man then breaks Captain Britain out of his ball just before he can roll into the death pit. Arcade next unleashes his "doom-ball," a giant pinball that protrudes giant spikes. As the two heroes are rooted to the spot the ball suddenly disappears and trap doors open beneath them sending them down slides into two separate rooms. While Spider-Man has to face off against a cowboy-themed robot called "Kid Cyborg", Captain Britain finds himself in a more elaborate trap. At the end of a hall of mirrors, the Captain sees a gigantic treasure-scoop game with Courtney Ross trapped inside a clear cylinder. Rushing to the controls to save her, the Captain finds that the mirrors create robotic duplicates of himself fashioned after the distorted reflections. He fights off these robots and continues his way to the controls.
Meanwhile, Spider-Man makes short work of the Kid Cyborg robot then finds himself attacked by a holographic projection of a war zone. Finding the room's wall, Spider-Man rips his way through the metal panels and crawls his way through Murderworld's inner workings. Unsure how to sabotage Murderworld, Spider-Man takes some advice he got from the Thing and just starts tearing the place apart. Captain Britain finally gets to the controls and notices that Courtney is running out of air. Just then, the door then slams shut and the room begins to fill with water, tactics that Arcade has implemented to make the rescue more of a challenge.
Spider-Man manages to get himself into the main hallway, and Arcade, not wishing to get caught, opens a sliding panel revealing Captain Britain's plight. Spider-Man rescues him from the flooded room and they both work together to free Courtney. Arcade then attempts to gas them, but the damage that Spider-Man has done to the controls causes the control room to short out and explosions all over the facility. With Arcade's threat over, Spider-Man, Captain Britain, and Courtney Ross make their escape and wind up pulling themselves out from a New York City sewer. They are spotted and picked up by Jean DeWolff, who explains that they learned from Interpol that some top men in the Maggia put a hit on Captain Britain. She explains that someone killed the Maggia bosses afterward and after they learned of the plot against Captain Britain, Interpol contacted the New York police. After all the explanations are made, Jean then allows Spider-Man to go free.
Meanwhile, back in Murderworld, Arcade, Miss Locke, and Mr. Chambers assess the damages. When Chambers asks what they are going to do next, Arcade simply laughs it up and tells them that they're going to rebuild a new, more elaborate Murderworld and have a rematch against Spider-Man.
This is a UK title that features reprints of American Spider-Man titles.
- No trivia.
- Write your own review of this comic!
- Discuss Astonishing Spider-Man Vol 1 24 on the forums
- Cover gallery for the Astonishing Spider-Man series
Links and ReferencesEdit
- ↑ First and only known appearance to date besides flashbacks