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Telepresence Armor

Item Template
Information-silk.png Official Name
Neuromimetic Telepresence Unit-150
Information-silk.png Aliases
Telepresence Armor
Information-silk.png Model
12
Information-silk.png Version
Two models, both destroyed; one prototype, status unknown
Origin
Information-silk.png Universe
Information-silk.png Lead Designer
Anthony Stark
Information-silk.png Additional Designers
HOMER
Information-silk.png Place of Destruction
Ad Astra,
Information-silk.png Origin
remote unit employing telepresence technology
First appearance

Contents

History

Operated via the telepresence system when Stark's nerve damage was too severe to allow him to normally act as Iron Man. With no need for space to accommodate a wearer, the armor had more room for weapons and power source.

One version self-destructed to prevent Technovore from reaching Earth. The second model was destroyed by Ultimo. A prototype NTU was used by Stark to battle VOR/TEX.


Notes

  • No special notes.


Trivia

  • No trivia.

Capabilities

  • Telepresence Neural Net transmits mental commands from a headset via sub-space. This system gives the wearer realistic feeling without lag time, but also makes them vulnerable to feedback.
  • Beta particle generator and solar converters for power source; this model is improved to compensate for the added weight and power needs.
  • Battle computer can track up to 60 targets simultaneously.

Weapons Systems

  • Unibeam can be adjusted for a variety of effects such as search light, heat, tractor beam, lasers, image inducers, ultraviolet light, and EMP
  • Repulsors-can be boosted via cables connecting to the power pods.
  • Pulse Bolts
  • Heat Beam/Heat Lance
  • Disruptor Field
  • Sonic Distorter/Emitter
  • Flamethrower
  • Shoulder-mounted Gatling Gun w/various ammunition
  • Laser Blade
  • Micro-Rocket Launcher
  • Particle Beam/Coherent Beam Weapon
  • Taser
  • Tear Gas
  • Pulsor Beams
  • Fiber wire used for grappling

Defensive Systems

  • Energy shield
  • Refractory Coating
  • Absorption Grid: Absorbs energy attacks and converts it for use by the armor.
  • ECM
  • Image Inducer
  • Tactical Decoy Units
  • Anti-intrusion system
  • Auto-pilot-if connection is lost, the armor will disengage and attempt to return back to the wearer.

Sensors

  • Full band radio
  • Radar, sonar, infrared, ultrasound
  • EM sensors
  • 'Life Detector'


See Also


Links and References

  • None.

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