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Telekinesis

Added by Blue scarabPsychokinesis (more commonly known as telekinesis) is the ability to manipulate and control objects with the mind without physically touching them, especially over long distances. Depending on the user's skill and power, they may be able to levitate themselves and other objects (including heavy objects), and form protective shields.
A common use for telekinesis is immobilizing an opponent telekinetically, thus preventing any physical attacks while freely attacking his/her opponent.
This is an effective move in combat however it should be noted that characters with sufficient physical strength can break free of this control, as they can generate more physical force than the psychokinetic force that the telekinesis user generates (For example:If character A can exert 15 tons of psychokinetic force and another character can exert 50 tons of physical force with his/her superhuman strength, character A cannot immobilize the other character).
This is the reason why certain characters with telekinesis cannot immobilize opponents with vastly superior physical strength, such as The Hulk or Thor. However, if an opponent such as Jean Grey possessed enough psychokinetic force, she might be able to telekinetically immobilize such powerhouses.Cosmic beings usually have the most powerful telekinesis and resisting their control is almost impossible for anyone except the physically strongest characters and even then it would usually take a lot of effort to resist them.There have been some tremendous feats of psychokinetic power by Gods and Cosmics such as Odin flinging a target across a dimension,Galactus moving large objects across galaxies and The White Phoenix Of The Crown manipulating every atom in The Marvel Universe while she was in the White Hot Room.
It seems some telekinesis users can "sense" the features of objects they have contol over since X-Man and Rachel Summers can detect electrons in an object even though they don't have microscopic vision to allow them to see subatomic particles.Cable and Rachel can also understand how things work by simply taking an object apart(this is called intuitive aptitude).Furthermore Jean Grey was able to rebuild Emma Frost's entire body without having more than a rudimentary knowledge on anatomy and physiology.
Psychokinetic powers often take more exotic and specific forms, allowing their wielders to specialize in fantastic feats. Rearranging the quantum structure of matter, controlling fire, and bending light are examples of these abilities. Many psychokinetics are unable to manifest their powers beyond their specialty.
Forms
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Throughout the history of mutants, several creative ways have been discovered to utilize this power:
- Bio-Blasts: The ability to fire enormously powerful energy blasts which are generated from the body's extrasensory potential.
- Biophysical Control: The ability to control living organic tissue, causing muscles to cramp, skin to break, or blood vessels to burst or contract.
- Concussive Blasts: The ability to project psychokinetic energies as powerful blast beams directed from the brain that could apparently affect matter with concussive force.
- Dimensional Teleportation: Some have learned that they could use telekinesis to transport themselves into other dimensions by mentally bending the dimensional barriers that separate one reality from another.
- Electromagnetic Pulses: The ability to use telekinesis to channel the Earth's magnetic field through the electro-current of the brain and generate devastating electromagnetic pulses.
- Ensnare Opponent: The ability to constrict a foe using their own clothing and hair, or even control their gross movements, providing their clothes are durable enough.
- Flight: By levitating themselves, users can “fly” for very long distances and at varying speeds.
- Force Fields: The ability to create protective force shields that could detect even the most powerful of attacks (even filter bacteria from the air). There does not appear to be any correlation between field strength and the thickness of the psychokinetic fields.
- Inanimate Disintegration: The ability to cause inanimate objects in their presence to disintegrate.
- Intangibility: The ability to phase through solid matter by mentally shifting the molecules of the body around another object's as the user moves forward.
- Invisibility: The ability to mentally bend light-waves around oneself and others, rendering them invisible.
- Matter Alteration: The ability to alter molecular and atomic structures in such substances
- Psionic Spikes: The ability to create destructive psionic spikes that destroy the physical objects that the spikes come into contact with.
- Reality Warping: The ability to mentally bend the quantum strings that make up reality within a localized area.
- Tactile Telekinesis: The ability to use telekinesis to enhance strength, speed, durability, agility, reflexes, stamina and fighting skills to superhuman levels.This can also be used to manipulate objects that are on the same surface as the user (such as the ground) or to fly by pushing their own body through the air (this usually requires effort though).
- Telekinetic Animation: The ability to cause inanimate objects to move according to will by projecting part of their mental into them.
- Telekinetic Holograms: If the user's fine motor skills are incredibly acute, then it is possible to mentally manipulate dust particles and water vapor to refract lightwaves and create holograms.
- Telekinetic Katana: The ability to manifest a psychokinetic katana blade composed of raw psi-energy, which at its lowest intensity, functions to disrupt neural pathways and sever the bonds between molecules, and at its highest level can slice an armored opponent and cut through the armor, but leave the attacker physically unharmed. This can also be used to shatter psychic power-inhibitors imposed on others.
- Telekinetic Sensitivity: The ability to feel the texture of objects the user has a psychokinetic hold on, feel when other objects come into contact with them, and probe them at a molecular level to identify if they contain alien materials or feel when two things which he/she has a psychokinetic “hold” upon are similarly composed.
- X-Factor Activation/Negation: Some can use their telekinesis at a molecular level to activate latent mutant genes in an individual, granting them active mutant powers. It has also implied that, once given in this way, these abilities can be taken away, presumably by returning the appropriate genes to their latent states.
Psychokinetic characters
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- Alpha the Ultimate Mutant
- Apocalypse
- Armageddon
- Blaquesmith
- Bloodstone
- Cable
- Candra
- Captain Universe
- Cassandra Nova
- Comet Man
- Contemplator
- Devil-Slayer
- Doctor Druid
- Doctor Strange
- Elektra
- Elektro
- Elias Bogan
- Exodus
- Franklin Richards
- Gaia
- Gailyn Bailey
- Gomi
- Hellion
- Hybrid
- Hyperstorm
- Phoenix
- Joey Bailey
- Leader
- Legion
- Link
- Madelyne Pryor
- Makkari
- Mandarin
- Meggan
- Mister M
- Moondragon
- Mutant 2099
- Mysterio
- Onslaught
- Orwell
- Poltergeist
- Professor X
- Psylocke
- Quentin Quire
- Rachel Summers
- Saint Anna
- Selene
- Sersi
- Sin
- Skein
- Spellbinder
- Sprite
- Stryfe
- Vance Astro
- Vance Astrovik
- Vulcan
- X-Man