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Sk'ym'x (Earth-712)

Character Template Help
Information-silk.png Real Name
Sk'ym'x
Information-silk.png Current Alias
Information-silk.png Aliases
The Skrullian Skymaster, James Doe
Information-silk.png Affiliation
Status
Information-silk.png Alignment
Information-silk.png Identity
Information-silk.png Citizenship
Information-silk.png Marital Status
Information-silk.png Occupation
Adventurer

Characteristics[1]
Information-silk.png Gender
Information-silk.png Height
5' 11" (Variable)
Information-silk.png Weight
210 lbs (95 kg) (Variable)
Information-silk.png Eyes
Information-silk.png Hair
Information-silk.png Skin
Information-silk.png Unusual Features
Pointed ears, corrugated chin, green skin
Origin
Information-silk.png Origin
Enhanced Skrull (Alien)
Information-silk.png Universe

Contents


HistoryEdit

In Earth-712, the Skrulls were locked in an ancient war with the hated Kree. Equally matched, neither race could achieve victory over the other, so the Skrull began working on methods to improve their soldiers by imbuing them with extraordinary powers to create an army of "Super-Skrulls" to vanquish the Kree. However, before the program passed beyond its first test, Galactus devoured their homeworld, in the process killing nearly the entire Skrull race and leaving a few survivors scattered across space.

Sky'mx began looking for fellow survivors. He headed to Earth after hearing accounts of UFOs and aliens. His ship was badly damaged and he was saved by Joe Ledger. He gave Joe the Power Prism and the two joined the Squadron Supreme as Doctor Spectrum and Skymax. Skymax resigned after finding no Skrulls on Earth, but secretly continued to watch Earth under the secret identity of librarian James Doe.

When the Squadron returned from exile on Earth-616, Sky'mx rejoined the surviving original members, alongside the son of founder Kyle Richmond, and reformed the Squadron to bring peace back to a world that had turned violent in their absence.

Earth-712 was later visited by the Exiles, who were chasing after Proteus. Skymax pitted his skills against Morph.

Powers and AbilitiesEdit

Powers

Skymax possesses:

  • Shapeshifting like other Skrulls
  • Superhuman strength and durability
  • Flight
  • Invisibility
  • Project and control flames with a form of pyrokinesis.


Power Grid [1]
Intelligence
 3
Strength
Speed
Durability
 3
Energy Projection
Fighting Skills

Abilities

None known

Strength level

Able to lift about 5 tons

Weaknesses

None known

ParaphernaliaEdit

Equipment

Standard Skrull uniform.

Transportation

Skrull ship.

NotesEdit

Discover and Discuss

Footnotes


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