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Robert Baxter (Earth-616)

Character Template Help
Information-silk.png Real Name
Robert Baxter
Information-silk.png Current Alias
Information-silk.png Aliases
Buzz
Information-silk.png Relatives
Patsy Walker Hellstrom (aka Hellcat, ex-wife), Dorothy Walker (mother-in-law), unnamed second ex-wife[1]
Information-silk.png Affiliation
Former agent of Roxxon Oil; agent of Professor Power's Secret Empire; ally of Mutant Force; United States Air Force
Information-silk.png Base Of Operations
Mobile; formerly a USAF airbase in North Carolina
Status
Information-silk.png Alignment
Information-silk.png Identity
Information-silk.png Citizenship
Information-silk.png Marital Status
Information-silk.png Occupation
Colonel in the United States Air Force (retired); former security consultant to the Brand Corporation; subversive

Characteristics[2]
Information-silk.png Gender
Information-silk.png Height
Information-silk.png Eyes
Information-silk.png Hair
Black, with brown body fur
Origin
Information-silk.png Origin
Roxxon's Mutagenic Department augmented Buzz Baxter's abilities to become Mad-Dog.
Information-silk.png Universe
Information-silk.png Place of Birth

Contents


HistoryEdit

Robert Baxter was a childhood friend of Patricia "Patsy" Walker, and was depicted in her mother Dorothy's comic-book about Patsy. Once Buzz and Patsy left high school and married, after which he joined the Air Force. When he was promoted to captain, he was assigned to the Brand Corporation as security consultant.

Powers and AbilitiesEdit

Powers

Baxter possesses various superhuman physical attributes as a result of undergoing bionic engineering and cellular augmentation procedures performed by the Roxxon Mutagenic Department.

Superhuman Strength: The various procedures Baxter subjected himself to augmented his musculature, connective tissues, and skeletal structure. As a result, Baxter is superhumanly strong. At his peak, he possesses sufficient strength to lift up to 5 tons.

Superhuman Speed: Baxter can run and move at speeds that are beyond the natural physical limits of the finest human athlete.

Superhuman Stamina: Baxter's superhumanly enhanced musculature is much more efficient than the musculature of an ordinary human. As a result, his muscles produce considerably less fatigue toxins during physical activity. Baxter can exert himself physically at peak capacity for about 24 hours before the build up of fatigue toxins in his blood starts to impair him.

Superhuman Durability: Baxter's augmented bodily tissues are tougher and much more resistance to conventional physicaly injury than those of an ordinary human. Baxter can withstand small caliber bullets, powerful impact forces, temperature extremes, and falls from great heights without sustaining injury. However, it is possible for him to be hurt if he is attacked with a sufficiently powerful force or weapon.

Superhuman Agility: Baxter's agility, balance, and bodily coordination is enhanced to levels that are beyond the natural physical limits of the finest human athlete.

Superhuman Reflexes: Baxter's reflexes are similarly enhanced and have been augmented to levels that are beyond the natural physical limits of the finest human athlete.

Superhumanly Acute Senses: Baxter's senses of smell and hearing have been enhanced to levels similar to those of an actual dog. He is able to detect sounds beyond the natural range of hearing for an ordinary human. He can also detect standard sounds that a normal human can ordinarily detect, though at much greater distances. Baxter's sense of smell is sufficiently enhanced to allow him to detect, remember, and track a person by his or her scent.

Superhuman Jaw Muscles: Baxter's jaw muscles have been augmented to grant him a much more powerful bite force than an ordinary human, which he often uses in combat situations.

Fangs & Chemical Poison: Baxter has also been given strong, elongated canine teeth that increases the efficiency of his augmented bite force. These teeth can also emit a chemical that resembles the foaming saliva of a dog afflicted with rabies. This chemical is actually a highly potent poison that can cause paralysis or even death if it enters a person's bloodstream via being bitten by Baxter. Baxter himself is immune to the effects of this toxin.

Power Grid [1]
Intelligence
 2
Strength*
 2
Speed*
 3
 2
Durability*
 2
Energy Projection
 1
Fighting Skills
* Heightened stats represent initial enhancements.
Power Grid [2]
Intelligence*
 2
 1
Strength*
 2
Speed
 2
Durability
 2
Energy Projection
 1
Fighting Skills
* Lower intelligence, heightened strength with later enhancements.

Abilities

Baxter is a formidable hand to hand combatant, even without the use of his superhuman powers since he received advanced combat training while serving as a member of the U.S. Air Force.

NotesEdit

Baxter also possesses sharp claws on his hands and feet that he can also use as weapons in combat situations. It isn't known, however, if Baxter's claws are part of his augmented physiology or are merely part of his costume.

TriviaEdit

First appeared as Mad-Dog in Defenders #125

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Footnotes


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