Appearing in "The Brotherhood of Evil Mutants!"
X-Men #4
Featured Characters:
Antagonists:
- Brotherhood of Evil Mutants (First appearance)
- Toad (Mortimer Toynbee) (First appearance)
- Quicksilver (Pietro Maximoff) (First appearance) (Main story and flashback)
- Scarlet Witch (Wanda Maximoff) (First appearance) (Main story and flashback)
- Mastermind (Jason Wyngarde) (First appearance)
- Magneto (Max Eisenhardt) (Main story and flashback)
- Magneto's Army (First appearance)
Other Characters:
- Two unnamed businessmen
- Transian townspeople (Only in flashback)
- Santo Marcan citizens
Races and Species:
- Humans (Main story and flashback)
- Mutants (Main story and flashback)
- Pigs (Illusion or holographic simulation)
- Cows (Mentioned)
- Flies (Mentioned)
- Seagulls (Mentioned)
- Sheep (Mentioned)
- Spiders (Mentioned)
- Rats (Mentioned)
Locations:
- Earth (Main story and flashback)
- North America
- United States of America
- New York
- Shipping Line's Office (Unnamed)
- United States of America
- Atlantic Ocean
- Bermuda Triangle (First appearance)
- Magneto's Uncharted Island Base (First appearance)
- Bermuda Triangle (First appearance)
- Europe (Only in flashback)
- South America
- Santo Marco (First appearance)
- Magneto's Palace (First appearance)
- Santo Marco (First appearance)
- North America
- Astral Plane
Items:
Vehicle:
- Stolen Navy freighter
Synopsis for "The Brotherhood of Evil Mutants!"
X-Men #4
The X-Men are in the middle of their latest training session. Marvel Girl is given the task of lifting a lid from a box using her telekinetic powers. Once it is opened, she finds a cake stashed inside! Professor Xavier explains that it has been one year since classes first started at the school, and he felt that the date should be celebrated.
Meanwhile, four other mutants, known as Toad, Mastermind, Quicksilver and the Scarlet Witch, are seen having dinner. Mastermind tries to impress the Scarlet Witch, but she is not interested in him. Mastermind threatens her, but Quicksilver intervenes to protect his sister. Magneto is elsewhere, seen stealing a freighter and returning it to his secret headquarters somewhere in the Atlantic Ocean. When Magneto returns, Toad informs him that Quicksilver and Mastermind were fighting. Quicksilver and the Scarlet Witch tell Magneto that they do not want to be members of his group anymore, but Magneto informs them that they are forever in his debt. The group has a flashback to a town in Europe where Magneto saves the Scarlet Witch from an angry mob that wants to kill her for burning down a barn with her mutant powers.
Magneto and his Brotherhood of Evil Mutants use the stolen freighter to attack the small nation of Santo Marco in South America. Professor Xavier learns of the attack and contacts Magneto on the astral plane using his telepathic powers. Professor Xavier and Magneto dispute their different views on mutant and human relations; Professor Xavier believes that they should coexist with one another, while Magneto believes that homo-superior should rule the world. Mastermind creates an imaginary army to frighten Santo Marco's populace so that the Brotherhood of Evil Mutants can easily take over the country.
Professor Xavier and the X-Men travel to Santo Marco under the guise of an American professor and his students on a goodwill mission. Once they are in the country, the X-Men change into their costumes and attack the Brotherhood. Mastermind tries to scare the X-Men away by creating an illusion of a fire wall in the X-Men's path. Professor Xavier realizes that the fire is not real, so he enters it to show his students that there is nothing to fear.
The X-Men devise a plan to attack the Brotherhood, but do not realize that the palace door has been booby trapped with a bomb. Just before Beast opens the door, Professor Xavier senses the danger and hurls himself in front of the X-Men to protect them! The Brotherhood escape from the palace, but not before Quicksilver disarms a second bomb intended to destroy the entire nation along with the X-Men. Professor Xavier regains consciousness only to learn that his telepathic powers were damaged by the explosion.
Appearing in "Melvin and the Martian!"
Featured Characters:
Other Characters:
Antagonists:
Locations:
Vehicles:
- Spaceship
Synopsis for "Melvin and the Martian!"
a re-adaptation from a story originally printed in Amazing Adult Fantasy #12, with the addition of the Watcher as its narrator. With the Watcher serving as narrator, this story is deemed one of Tales of the Watcher ( A series which previously appeared in Tales of Suspense and that was re-adapted in Silver Surfer).
Appearing in "The Owl, Ominous Overlord of Crime!"
Daredevil #3
Featured Characters:
Supporting Characters:
Antagonists:
- The Owl (First appearance)
- "Ape" Horgon (First appearance) (Thug)
- "Sad Sam" Simms (First appearance)
Other Characters:
- George Grey (First appearance; dies)
- Judge Lewis (First appearance) (not named)
- NYPD officers
Locations:
- United States of America
- New Jersey Palisades (First appearance)
- The Aerie (First appearance)
- New York State
- New York City
- Hell's Kitchen
- Matt Murdock's Apartment (First appearance)
- Nelson and Murdock Law Office
- Wall Street
- New York City
- New Jersey Palisades (First appearance)
Items:
Vehicles:
Synopsis for "The Owl, Ominous Overlord of Crime!"
Daredevil #3
The crooked businessman named the Owl has just been taken to court over tax fraud, and so he hires Nelson & Murdock, chosen at random from the phone book, to represent him. When Foggy initially turns him down, Matt insists on taking the case, to learn more about him. However, when the Owl blows off his court hearing, Daredevil investigates to find out what his wayward client is up to. He searches all over the city, but fruitlessly, so he returns to work, sending Karen home for the night.
Meanwhile, the Owl has recruited two powerful (but not superhuman) thugs and nearly kills them to prove his own power (including low-level flight capability). The Owl decides to set Matt Murdock up to be his fall guy.
Later, leaving the office as Daredevil, Matt suddenly notices that there are people in the next office and realizes it’s the Owl and some of his thugs. Daredevil battles them until Karen shows up to retrieve her purse’ the Owl’s men grab Karen and hold her hostage. Surrendering, Daredevil and Karen are taken to the Owl’s aerie base, where Daredevil frees himself and Karen, and sends her away in a car, as he fights the Owl personally (the Owl’s henchmen have gone to contact other mob bosses whom the Owl hopes to impress by killing Daredevil). Daredevilis fed through a trap door into the river below, but then, chased out of his own base by the approaching police, the Owl tries to escape in a boat. Daredevil manages to upend it and knock him overboard, after which point he loses track of him.
Returning to shore, Daredevil switches to Matt Murdock and waits for the police to round up the crooks. Karen is surprised to see Matt there and suspects a similarity between the two men.