Kymellians
From Marvel Database
Contents |
History
Powers and Abilities
Powers
All Kymellians possess some power to manipulate gravity, acceleration, mass, and/or energy but the level of powers vary greatly and no two Kymellians are exactly alike in their powers. Most of them can develop their powers further with training and maturity.
Abilities
None known.
Average Strength level
Unknown.
Weaknesses
None known.
Habitat
Habitat: Earth-like but full of technology
Gravity: Earth-like
Atmosphere: Earth-like
Population: Population of this race is unknown.
Miscellaneous
Type of Government: Technocracy. It is not described but technology plays a huge role in determining the leadership.
Level of Technology: Technology level unknown.
Cultural Traits: Heavy reliance on technology. Tendency to disregard arts and emotions but there are many individuals who are exceptionally interested in arts and emotions.
Representatives: Aelfyre Whitemane (Earth-616), Kofi Whitemane (Earth-616), Byrel Whitemane (Earth-616), Yrik Whitemane (Earth-616)
Notes
- No special notes.
Trivia
The original Kymellian home planet was destroyed when the Kymellians tested a matter/antimatter device. For several decades, the survivors lived on a ringworld of their own construction until this world was destroyed by Maraud (Earth-616) a Snark. But all the Kymellians survived this incident because they had evacuated in time and settled on a new homeworld.
See Also
Links and References
- None.
