|Real Name||Karl Amadeus Mordo|
|Current Alias||Baron Mordo|
|Relatives||Viscount Heinrich Krowler (grandfather);|
Lilia Calderu (niece)
|Affiliation||; formerly Legion Accursed, Offenders (unwilling and unknowing)|
|Base Of Operations||Castle Mordo, Transylvania; formerly Kamar-Taj, Himalayas|
|Education||Studied under the Ancient One|
|Origin||Human magician trained by the Ancient One.|
|Place of Birth||Castle Mordo, Varf Mandra, Transylvania, Romania|
|Creators||Stan Lee, Steve Ditko|
|First Appearance||Appearance of Death|
|Strange Tales #111||Uncanny Avengers #6|
- Only one man knows more secrets of black magic than I do! And he is the one who taught me years ago --- he is the master!! But the time has come for me to wrest those secrets from him! For it is I, Baron Mordo, who must be the most powerful magician of all!
- -- Baron Mordo src
Baron Karl Mordo gained an interest in magic and the occult from his grandfather.
Mordo began his tutelage under the Ancient One as early as the 1930's, already an adult; residing in the Ancient One's lair brought him reduced aging. The Ancient One realized that Mordo's lust for power made him dangerous but chose to teach him anyway feeling that he could at least keep a watchful eye on him.
Mordo was immediately resentful of Stephen Strange when he began studying under the Ancient One and magically restrained him from speaking when Strange accidentally walked in on Mordo's plot. The plot failed, Strange became the Ancient One's disciple, and Mordo eventually left.
After pursuing the 31st century wizard Sise-Neg into the past and offering him to become his disciple, Mordo went insane after witnessing Sise-Neg recreating the universe. He was granted asylum at the Sanctum Sanctorum while Srange looked for a way to aid his old enemy. Mordo himself reached out to the Aged Genghis (Earth-616) in his astral form.
At some point, Mordo had an encounter with Dracula, saving a woman from him only to use the woman as a sacrifice.
It is not clear whether Astrid was born before or after Mordo's magical studies, but he apparently instructed her in magic. When he later became ill, she attacked Doctor Strange.
Baron Mordo discovered he had cancer. Attempts to heal this failed, and he returned to Tibet to seek forgiveness from everyone, including Strange. He was forgiven, and died at peace.
However, after Spider-Man and Doctor Strange were involved in a time traveling adventure, it seemed that a younger, evil Mordo existed.
The Collector teamed up Red Hulk with Tiger Shark, Baron Mordo, and Terrax against Hulk, Namor, Doctor Strange, and Silver Surfer. Eager for revenge on his counterpart, Red Hulk agreed to take part in the fight, dubbing his team "The Offenders".
X-Factor and death
Later, Mordo located to South America. He helped by an army of followers, kidnapped Monet St. Croix's father, Cartier, in order to made her coming and giving her energy to cure his cancer. Confronted to M and her teammate of X-Factor Guido Carosella and targeted by the M.R.D.'s bombers, he agree to teleport the heroes and Cartier to X-Factor's hideout, in exchange to Monet's energy once the teleportation done. M tricked him into believe he killed X-Factor and was cured, and let him go, half crazy.
Powers and AbilitiesEdit
Baron Mordo had the ability to tap this universe's infinite store of ambient magical energy and manipulate this to a variety of effects. The skill derived from three major sources: personal powers of the mind/soul/body, powers gained by tapping the universe's ambient magical energy and employing it for specific effects, and, finally, powers gained through the tapping of extra-dimensional energy by invoking entities or objects of power existing in tangential mystical dimensions. (The latter means of power is usually gained by reciting incantations.) Some of these effects included:
- Magic Energy Blasts: Forming magical energy bolts with a high degree of potency and control
- Force Fields He can erect energy shields or screens with a high degree of invulerability to both physical and magical damage.
- Astral Projection: The art of astral projection, the mental ability to separate the astral self-the sheath of the soul, or life essence-from his physical self, and in this form traverse through space unbounded by physical laws but fully retaining human consciousness. The astral form is invisible, intangible, and incapable of being harmed except by the most rigorous of mystical means. The astral form only possesses those magical powers residing in the sorcerer's mind: thought casting, psychokinesis, etc. He has such mastery that he can remain in astral form for up to 24 hours and even more before there is corporeal deterioration of his physical form. The physical form is quite vulnerable to attack when the astral form is absent. If harm were to befall the physical form while in astral form, the astral form would be stranded in the wraith-like state. While the astral form is absent, the physical form remains in an inert death-like trance.
- Thought-Casting: He is capable of Thought-casting over short or vast distances in a manner virtually identical with telepathy. The entire Earth was within the reach of the Ancient One's mind, providing he knew where to contact the specific mind he is seeking. He could simultaneously communicate with more than a dozen minds at a time.
- Teleportation: Utilizing local magical energy to teleport across the face of the Earth or into a mystical dimension (certain higher dimensions beyond height, width, depth, etc. where the physical laws can be based on magic rather than science). Oddly enough, teleportation within a dimension is more taxing than teleportation between dimensions. Such expenditure of energy leaves all sorcerers mystically debilitated for a varying length of time, making teleportation a dangerous and seldom used ability. Physical teleportation across time rather than space is the most power-draining feat of them all.
Aside of the above mentioned manipulations he had been known to use spells capable of:
- Opening dimensional gateways
- Illusions: he can create life-like illusions,
- Hypnotisym: he can mesmerize others
- Materialization: he can summon objects, elements, and beings.
- Necromancy: Mordo also dabbled in necromancy-- magic of the dead. He once used the spell book of Cagliostro but since lost it, and later possessed occult books of his father's and those that were owned by Viscount Crowler.
|Power Grid |
Mordo appears as one of Dr. Doom's lieutenants in Marvel Ultimate Alliance. Eventually, he and Ultron are left behind and forced to face the heroes. He also stars in the simulation disks of Ghost Rider and Dr. Strange, and in both, he is a minion of Mephisto.
- 101 Appearances of Karl Mordo (Earth-616)
- Media Karl Mordo (Earth-616) was Mentioned in
- 13 Images featuring Karl Mordo (Earth-616)
- 2 Quotations by or about Karl Mordo (Earth-616)
- Character Gallery: Karl Mordo (Earth-616)
- Fan-Art Gallery: Karl Mordo (Earth-616)
- Characters killed by Baron Mordo
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