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John Greycrow (Earth-616)

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Information-silk Real Name
Information-silk Current Alias
Information-silk Aliases
John Riverwind
Information-silk Affiliation
Status
Information-silk Alignment
Information-silk Identity
Information-silk Citizenship
Information-silk Marital Status
Information-silk Occupation
Assassin; mercenary, former soldier

Characteristics[1]
Information-silk Gender
Information-silk Height
Information-silk Eyes
Information-silk Hair
Origin
Information-silk Origin
Greycrow is a mutant, perpetually cloned by Mister Sinister whenever he dies.
Information-silk Universe
First appearance

Contents


HistoryEdit

John Greycrow is a Native American who originally fought in World War II for the United States of America, but was executed for murdering his fellow officers. He was shot by a firing squad and was believed killed. However, because of his regenerative powers he survived and became a mercenary. He was recruited to join the Marauders by Gambit on behalf of Mr. Sinister.

Scalphunter (John Greycrow) 03
Copycat989Added by Copycat989

Marauders

Scalphunter became a member of the Marauders, a band of assassins who were gathered together by the mutant thief Gambit at the request of the enigmatic mastermind known as Mister Sinister. Sinister first sent the Marauders to murder the entire population of the underground mutant community known as the Morlocks.

Scalphunter and the Marauders followed the Morlock Tommy to the secret Alley, the Morlock's home in the tunnels.[1]. After finding Alley, Scalphunter shot Tommy. In the course of this mutant massacre, the Marauders clashed with the mutant adventurers known as the X-Men and the original X-Factor team.

Subsequently, the X-Men thwarted the Marauders' attempt to assassinate Sinister's former pawn, Madelyne Pryor, in San Francisco. Later, Sinister sent the Marauders to battle the X-Men during the time of the demonic invasion of New York City known as the "Inferno". The Marauders later clashed with the dimensionally-displaced young mutant known as Nate Grey after they attempted to assassinate Sinister's former servant, Threnody. Scalphunter's clone was killed in this conflict, as X-Man telekinetically pulled the trigger of his gun, killing Prism and wounding Riptide, before being killed by the explosion of his ammunitions, again caused by X-Man.[2]

Post M-Day

Scalphunter was one of the still-powered mutants living in tents on the Xavier Institute lawn after almost all mutants were depowered on M-Day. However, when Apocalypse came seeking people for his cause, he chose to serve him. When Havok warned him, along with Fever Pitch, and Skids that they were in way over their heads, Scalphunter replied that Apocalypse had explained it all to them and was on their side. Also during his time as a member of the 198 became romantically involved with his Marauders compatriot, Arclight.

He left the institute at the request of Sinister and re-joined the Marauders and fought the X-Men to lay claim to the Mutant Messiah, Hope Summers. In the aftermath of Messiah Complex, Greycrow was scared of the X-Men and ran away from the Marauders. He was located by Nightcrawler, who apparently converted him to Christianity.[3]

He later joined the X-Men on Utopia after being brought in by Weapon Plus to deliver new versions of Predator X to attack the X-Men. He was allowed sanctity after warning the X-Men and helping them slay the beasts. Scalphunter fought alongside the X-Men during Second Coming[4] was also a part of the Age of X, an alteration of reality by the mad mutant Legion.

Powers and AbilitiesEdit

Powers

Technoformation: The mutant power to manipulate mechanical components, assembling them into a variety of different configurations by modifying their shape and construction. He typically wears a costume that gives him easy access to a wide variety of components to manipulate. He regularly assembles a wide variety of firearms and projectile weapons from his vest.

Healing Factor: He has a healing factor sufficient enough for him to recover from gunfire, even after death.

Superhuman Senses: enabling him to track even a unique snowflake among a snowfall. Uncanny marksmanship ability.

Power Grid [5]
Intelligence
 2
Strength
 2
Speed
 2
Durability
Energy Projection
 1
Fighting Skills

Abilities

Well versed in technology. Marksman, efficient hand to hand and armed fight.

ParaphernaliaEdit

Weapons

Various firearms

Discover and Discuss

Footnotes



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