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Jeremiah Muldoon (Earth-616)

Character Template Help
Information-silk.png Real Name
Jeremiah Muldoon
Information-silk.png Current Alias
Information-silk.png Affiliation
Information-silk.png Base Of Operations
Utopia; formerly Gigante Dolor, Ecuador
Status
Information-silk.png Alignment
Information-silk.png Identity
Information-silk.png Citizenship
Information-silk.png Marital Status
Information-silk.png Occupation
Sentinel Pilot

Characteristics
Information-silk.png Gender
Information-silk.png Eyes
Information-silk.png Hair
Information-silk.png Skin
Origin
Information-silk.png Origin
Information-silk.png Universe
Information-silk.png Place of Death
First appearance
Appearance of Death

Contents


HistoryEdit

Sentinel Squad O*N*E*

Meld was found abandoned at a military base. He was raised by a couple on the base and entered into military service. However, due to being a mutant he was never really accepted and moved from assignment to assignment until becoming part of the Sentinel Squad.

He learned Alexander Lexington was a mutant, but kept it a secret. He even claimed that he had tampered with Lex's Sentinel when Lexington was forced to use his powers during a mission.

During the mission to Ecuador, Meld volunteered to stay behind to overlook some mutant children. The rest of the team faked his death.

Post M-Day, Utopia, and Death

Meld was among the gang formed by Avalanche, Hellion and other mutants during the L.A. riots. They were captured by Osborn's X-Men.

Death
PeteparkerAdded by Peteparker

Meld later reappeared on Utopia with the X-Men. However, Selene's forces during the Necrosha event invade the island and Meld is strangled and killed at the hands of Senyaka.[1]

Powers and AbilitiesEdit

Powers

Meld is a mutant able to alter metallic structures on contact. A non-magnetic ability, Meld's power is in fact a highly selective form of molecular manipulation. He is able to affect not only the metal he touches directly, but all metal uniformly connected to what he's in contact with. Thus, he could make things happen further down a corridor by touching a metal wall or floor in a facility, and focus his power through the structure of his Sentinel mech while piloting it.

Meld could liquefy metals, reducing them to a fluid state as a means of disabling weapons, dissolving bonds, or gaining entrance through locked doors or reinforced armored walls. He could then fully restore said walls or structures to their original condition after passing through them. Meld could reshape metal structures into new forms on command, creating anything he could visualize. His power could be used for technoforming effects, psionically merging and reconfiguring circuitry to create newly operational forms of technology, especially if he had a scientific mind like Professor Winston guiding his hand in the matter.

When piloting a Sentinel mech, he could conduct his power through the armor in order to alter metals that touched his suit, or make them stick to him like flypaper and assimilate that new metal into his mech for additional armor plating or armaments.

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Footnotes


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