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Information-silk
Earth

Earth-1218
Information-silk Official Name
Earth
Information-silk Aliases
Third Rock from the Sun, The World, The Blue Planet, Terra, Midgard, Tellus[1], D2K1[2], Planet Ultron

Location Details
Information-silk Universe
Information-silk Galaxy
Information-silk Star System
Information-silk Planet
Earth

Characteristics
Information-silk Dimensions
Diameter 12,742 km
Information-silk Population
7 billion

History

General Information

Earth is the third planet of the Sol system. It has one moon. It is sometimes referred to as the world or by its Latin name, Terra or Midgard.

Earth formed 4.54 billion years ago, and life appeared on its surface within one billion years. The planet is home to millions of species, including humans and other species. The planet is expected to continue supporting life for another 500 million to 2.3 billion years. About 71% of the surface is covered water, with the remainder consisting of continents and islands which together have many lakes and other sources of water.

Preface

Earth-616 has all the features of our reality: same countries, same personalities (politicians, movie stars, etc.), same historical events (World War II, 9/11, etc.), and so on. However, it also contains new ones, such as countries like Wakanda or Genosha, and organizations like the espionage agency, S.H.I.E.L.D. and its enemy, Hydra.

Points of Interest

See also: Category:Earth
Continents Earth616

Continents

Continents

Residents

Human Races

  • Evolutionaries - A race existing prior to mankind on the evolutionary tree.
  • Uhari - often confused with the Atlanteans of Atlantis, as they are both aquatic humanoid species. Living in The Peak.

Superhumans

Super Heroes and Villains

The tradition of using costumed secret identities to fight (or commit) evil had long existed in this world (for example, with the medieval Black Knight) but it came into prominence during the days of the American 'Wild West' with heroes such as the Phantom Rider. During the 20th Century, the tradition was reinvigorated, first by Captain America in the 40s (not the first costumed hero of the time, but the most influential) and then by Spider-Man in modern times.

Earth's major heroes (the ones who get involved in most of the important events) are the Amazing Spider-Man, the Invincible Iron Man, Doctor Strange, Sorcerer Supreme, Daredevil, Black Panther, the Mighty Thor, the Incredible Hulk, the Fantastic Four, S.H.I.E.L.D.’s director Nick Fury, and Captain America. The Avengers and the X-Men are also major players, although the memberships of both groups have often changed. The Avengers have included most of Earth's major heroes as members at one time or another. The X-Men consists of various mutants, such as Wolverine, brought together by Professor X. Dr. Strange has often formed an ad-hoc team of heroes called The Defenders to help him deal with major menaces to the world, often including the Hulk, the Sub-Mariner, the Silver Surfer, and various other heroes.

Of course, as one would expect in a universe with superheroes, there would inevitably have to be crime and evil, and this universe is by far no exception. Arguably the most dastardly and dreaded villain in Earth-616 by far would have to be Victor Von Doom, the dreaded Doctor Doom, archenemy of the Fantastic Four. He has the record of most heroes fought, having fought nearly every hero on Earth. Other major villains include Magnus, the mutant master of magnetism known as Magneto and the mutant overlord Apocalypse, archenemies of the X-Men, corrupt businessman Norman Osborn, the megalomaniacal Green Goblin, Doctor Otto Octavius, a.k.a Doctor Octopus, and Eddie Brock, once the venomous Venom, all of whom are the top archenemies of Spider-Man, Victor Creed, Sabretooth, archenemy of Wolverine, Wilson Fisk, the Kingpin of Crime, archenemy of Daredevil, Samuel Sterns, the Leader, and Emil Blonsky, the gamma-irradiated monster the Abomination, archenemies of the incredible Hulk, the Dreaded Dormammu and Baron Mordo, archenemies of Doctor Strange, the Nazi Fascist Red Skull, archenemy of Captain America, the trickster god Loki, archenemy of Thor, the Mandarin, archenemy of Iron Man, Kang the Conqueror and Ultron, archenemies of the Avengers, and Mephisto, archenemy of Ghost Rider and the Silver Surfer.

A degree of paranoid fear against mutants exists due to stories of mutants being a race or even a species (Homo superior or Homo sapiens superior) that is evolving and is meant to replace normal humans. This has caused organizations to form to deal with the problem, who can be divided into three camps: those who seek peaceful coexistence between mutants and normal humans (the X-Men and their affiliated groups), those who seek to control or eliminate humans to give mutants safety or dominance (Magneto and his followers, as well as other mutants such as Apocalypse), and those who seek to regulate or eliminate mutants in favor of humans. The latter often use the robots known as Sentinels as weapons.

Origin of superhuman powers

Most of the superhumans owe their powers to the Celestials, cosmic entities who visited Earth one million years ago and experimented on our prehistoric ancestors (a process they also carried out on several other planets). This resulted in the creation of two hidden races, the godlike Eternals and the genetically unstable Deviants, in addition to giving some humans an "x-factor" in their genes, which sometimes activates naturally, resulting in sometimes superpowered, sometimes disfigured individuals called mutants. Others require other factors (such as radiation) for their powers to come forth. With the exception of psionic abilities, these powers are usually random; rarely do two people have the exact same set of powers. It is not clear why the Celestials did this, although it is known that they continue to observe humanity's evolution.[1] The majority of the public is unaware of what may cause superhuman powers.

Other possible origins for superhuman powers include: magic, genetic manipulation or bionic implants. Some heroes and villains have no powers at all but depend instead on hand-to-hand combat training or advanced technological equipment. Technology is slightly more advanced than in our world; this is due to unique individuals of genius intelligence, such as Reed Richards, (Mister Fantastic) of the Fantastic Four, Tony Stark, the Invincible Iron Man, Bruce Banner, the Incredible Hulk, and Doctor Doom. However, most of the really advanced devices (such as powered armor and death rays) are too expensive for the common citizen, and are usually in the hands of government organizations like S.H.I.E.L.D., or powerful criminal organizations like the Maggia, A.I.M., and Hydra. One major company producing these devices is Stark International, owned by Anthony Stark (Iron Man) but there are others. Advanced technology has also been given to humans by hidden races, aliens, or time travelers like Kang the Conqueror, who is known to have influenced the robotics industry in the past.

Earth-616 0001
  • The battery effect; the cells in the body have the same function as batteries, being charged with energy that comes from an outer source. This is most often seen in gamma exposed individuals as the Hulk, who get their powers from this stored energy. The powers will remain as long as the energy is present, and can even be increased by filling the "batteries" even more. If the energy is emptied, the powers will fade away.
  • Psionic energy, which is assumed to be an invisible, unknown form of energy generated by all living brains that has the ability to manipulate other forms of matter and energy.
  • Universal psionic field is a force present everywhere in the universe, but only those with abilities to connect to it can make use of its energy.
  • Enigma Force is suspected to be connected to the Microverse, and is also the source to the Uni-Power, which transform an individual into Captain Universe.
  • Extra-dimensional space: dimensions that can be tapped in order to pull mass from them (to add to objects on Earth) or taken away from those objects and be stored in those "pocket dimensions" to be retrieved later. This is how characters like the Hulk can grow and shrink with no visible absorption of mass. A type of subatomic particles called Pym Particles can be used for these effects. (Note that many giant-sized characters have the secret ability to manipulate gravity to handle their increased weight.) The change in mass can be in the form of a density change instead, allowing a character to become harder or incorporeal. Some characters can seem to "transform" themselves (or others) into nonliving substances, or even pure energy, by storing their bodies in extradimensional space and replacing them with bodies made from matter or energy from that dimension, while their souls remain on Earth, controlling their new body. Travel into other dimensions can also be used as a way to "teleport" by re-entering the Earth dimension at a different point from the exiting one.
  • The Darkforce is an unknown, dark substance from another dimension (known simply as the Darkforce Dimension) that can be summoned and manipulated in many ways: to create impenetrable darkness, to solidify it in various forms, and (most notably) to absorb the "life energy" from living beings (not all users can use all these effects). The Darkforce can also be used to travel to and from its home dimension, but this is dangerous to all except those with Darkforce powers. Some believe that the Darkforce is sentient and sometimes has an evil influence on those who use it. Various heroes and villains have versions of Darkforce powers, including Darkstar, the first Blackout, the Shroud, Cloak and Quagmire (of the Squadron Supreme Universe). Cloak seems to be the prime 'portal' to the Darkforce, however.
  • The Living Light is the opposite of the Darkforce: a form of energy that resembles light and also comes from its own dimension, but has healing effects on living beings (except ones made of darkness or Darkforce.) It is unknown if it might be sentient. Cloak's partner, Dagger seems to be the Living Light's main avatar.
  • Magic also appears to be like a form of energy, except that it can defy the laws of physics naturally. However, it does have rules of its own to follow, which vary with the method of invocation, usually in the form of spoken spells. It appears to be present in everything, even living beings. All humans in the Marvel Universe have the ability to use magic, but only if properly trained. Most people are unaware that magic actually works. In addition, powerful magical beings from other dimensions have created specific, extremely powerful magical spells that they allow to be used (often indiscriminately) by those sorcerers who invoke their names; one example is the trinity of beings called The Vishanti, who serve as patrons to heroic sorcerers. At any given time, there is a sorcerer on Earth whose task is to protect the universe against extradimensional mystical invaders; this sorcerer is known as the Sorcerer Supreme, an office formerly held by Doctor Strange, and currently held by Doctor Voodoo.
  • "Hellfire" is a magical force that resembles fire, but is cold and hurts the soul rather than the physical body; it is used mostly by demonic beings.

Supernatural Beings

  • Angels - are celestial beings that live in the extra-dimensional realm of heaven. They were created by God with the sole purpose to serve him. They were charged with protecting mankind from the evils of the universe. However, some of the angels were jealous of the humans and attempted to rebel against their father lead by Lucifer but they were cast out of heaven to the extra-dimensional realm known as Hell. Over time these fallen angels became demons. These two faction have been at war for over one million years.
  • Elder Gods - incredibly powerful ethereal beings with vast cosmic powers, who are the survivors of the first wave of entities that were spawned by the Demiurge visiting Earth soon after its formation, 4 billion years ago.[2]
    • Gibborim - a race of three six-fingered giants.
  • Lycanthrope - Werewolves are humanoids with lupine characteristics.
  • Gods - the gods of most polytheistic pantheons are actually powerful, immortal human-like races from other dimensions who visited Earth in ancient times, and became the basis of many legends (obviously not all such legends can be true, since they contradict scientific facts, as well as each other.) Besides mythological gods, many deities made up by Marvel writers exist as well, such as the Dark Gods, enemies of the Asgardians. Note that many persons and beings have falsely pretended to be gods or demons during history; in particular, none of the ones claiming to be figures from Judeo-Christian beliefs (such as Satan, God, or the Angels) have turned out to be the real article.

Most of the current generation of gods have been revealed to be the descendants of the Elder Goddess Gaea. The two most prominent pantheons are the Asgardians (of whom Thor is a member) and the Olympians (of whom Hercules is a member). The lords of the various pantheons sometimes gather in groups known as the Council of Godheads and Council of Skyfathers.

  • Vampires - are a form of mystically-resurrected humans, therefore their general appearance is as varied as the human race.
    • Aqueos - Vampiric Atlanteans first created by an ancient spell.
    • Tryks - do not feed on humans but prefer to attack and feed on Vampires.
  • Zombies - Typically reanimated corpses through means of magic, scientific, or biological infection.

Other Races

  • Ethereals - a tribe of advanced humanoids genetically engineered thousands of years ago by the Nuwali.
  • Saurians - The radiation from a nuclear bomb test interacted with the local lizard species and created advanced reptilian beings.

Notable Personalities

Politicians


Notes

  • No special notes.


Trivia

  • No trivia.


See Also


Links and References

  1. A Marvel series called Earth X explored one possible reason: that superhumans are meant to protect a Celestial that is "growing" inside Earth; but this series repeatedly contradicts previously established Marvel continuity.
  2. Thor Annual #10

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