In the late 37th century, 100 years after Apocalypse conquered the world, young telepathic mutant Blaquesmith met Rachel Summers, who he called the "Bright Lady", and she sensed his psychic potential, but denied his request to become her disciple, after she saved him from a merchant. Over the next year, Rachel gathered followers, under the name Clan Askani, meaning "family of outsiders".
Blaquesmith was inslaved at the Crestcoast powerplant, Hellhole, until the Clan Askani arrived and disabled the plant. In the battle, Ozana, a rare Gibson-9 warbot, was damaged and Blaquesmith was rescued, as he could fix the bot. Blaquesmith was instructed, by Rachel herself, who gave him information about various time-traveling threats and future events. The Askani developed tenets, such as "what is, is", that fate must be embraced, and "thanks for today, please for tomorrow", a belief that the past brings hope, and preached that the "Sacred Timeline" should be preserved and nurtured through careful time travel. Rachel accepted anyone as Akani; via discipline and training, some achieved psychic power, enabling such Askani practices as mediation performed while levitation upside down. Over the next several years, believers deified the ancient X-Men: "the Xavier" became a father figure, the Bright Lady a mother goddess, and the prophesied "Dayspring" or "Askani'son" their messiah. The Askani also believed in tiny winged Wysps that carried prayers and feared the monstrous Daegon, that hunted the weak in the Apocalypse's name. The Askani developed a ceremonial language, unique martial arts and the Psimitar, a weapon that focuses psionic energy. The Askani took, as their symbols, the Phoenix and the scarred eye, reminiscent of the scars around the Askani'son's right eye.
Eventually, Mother Askani, as Rachel was now called, decided to fulfill the Askani'son prophecy; she and the synthcon Boak sent a Sister Askani, who sacrificed her physical body to become energy and tasked with preservation of the Askani'son, to the past to retrieve him. Learning of the infant Askani'son's arrival, Apocalypse and his Canaanites attacked, killing many Askani and nearly wiping-out the order. Blaquesmith went into hiding and was eventually captured.
After Mother Askani's death and the Askani'son, Nathan, was imprisoned, his Techno-Organic Virus infection worsened and Blaquesmith broke into his cell and extracted a glowing orb from the metallic flesh of Nathan's chest, that spoke, and contained it in an orb. After 'Strator Umbridge realized that Nathan was the Askani'son, she sent guards and Blaquesmith seemingly sacrificed himself for Nathan and Tetherblood to escape, telepathically telling Nathan to find the remaining members of the Clan Askani. After battling more soldiers at a milk bar, Blaquesmith returned and told Nathan to stick to the plan and then disappeared to the Astral Plane. After arriving in Ebonshire, Nathan asked Madame Sanctity to instruct him in the ways of the Askani. Even though Nathan was a male, Sanctity ordered Aliya to instruct him, because he was the Askani'son, and Blaquesmith told Nathan she was the one he was destined to learn from.
Following the destruction of the Askani Sisterhood, by the New Canaanites led by Tribune Haight and Stryfe, Blaquesmith, Nathan, Tetherblood, Aliya were determined to carry-on the Askani legacy as the guerrilla army the Clan Chosen. Training in the Askani ways under surviving Askani elders, the Clan Chosen repeatedly battled the New Canaanites and the Scions of Apocalypse, led by Stryfe. The Clan Chosen also clashed with the Neo-Canaanites, a group that also wished to claim Apocalypse's power. When Stryfe's spy, Korless, infiltrated the Clan and Stryfe psychically attacked Nathan, Stryfe captured Tetherblood and the glowing flask from Nathan's camp and Stryfe tortured Tetherblood to find out its importance. The withdraw of the orb from Nathan caused him to become very sick and Blaquesmith sent Aliya to the past to find Cable, the adult Nathan. Aliya was successful, though she and Nathan were unaware of Cable's true origin. Cable arrived with Domino, who seemed to know Blaquesmith, and he informed her that if his future self sent her, she would be important to the Askani'son's mission. Blaquesmith also informed Cable not to divulge his true origins. Cable returned with the flask and activated Ship's A.I., which again merged with Nathan.
After loosing the war to the Neo-Canaanites, Nathan decided to defy his Askani training and destroy Apocalypse before he came into power. Using time-traveling technology, Nathan traveled to ancient Egypt, shortly after En Sabah Nur found the Celestial Ship, and inadvertently infected Nur with the Techno-Organic Virus, resurrecting him and allowing him to understand the advanced alien technology to truly become immortal. Nathan returned to the future and, after decades of battle, learned that Stryfe used the Tinex and, with the A.D.A.M. Unit Zero, fled, traveling back in time to the late 20th century. As part of his mission as the Askani'son, Nathan returned to the 20th century to foil the plans of Stryfe and preserve Apocalypse's rise to power. To ensure that he did not falter from his mission or disrupt the timeline and charged with the grim task of eliminating him if he became unstable, Blaquesmith was sent to an earlier time also, unknown to Nathan.
Blaquesmith journeyed to the modern era and set-up in an abandoned ship in a harbor in Baltimore, Maryland, signaling Nathan, Cable as he was then called, when he felt it was safe enough to reveal himself. Sensing his arrival and exact genetic signature to Cable, Blaquesmith tasked Cable to destroy X-Man, saying he was too dangerous, but Cable disagreed and helped the young man instead. At that time, Cable realized that Blaquesmith's mission also deemed him to eliminate him, if needed.
Attempted to create another Clan Askani in the modern era, Blaquesmith gave Psimitars and Askani training to the long-lived Dark Mother and her Dark Sisterhood, but after he learned of her evil intentions, he had Cable destroy an the cult and gain a psimitar weapon.
Powers and AbilitiesEdit
Telepathy: Ability read minds and project the thoughts of others
- Telepathic Illusion: Ability to create realistic telepathic illusions and cause people to experience events which are not actually occurring.
- Telepathic Cloak: Can mask his presence from being detected by others. Can extend these defenses to others around him as well. Cable's abilities can, at times, go undetected or be counteracted by other more powerful telepaths, depending on their level of skill in using their own psi abilities.
- Mind Link: Ability to develop a mental link with any person, which remains as a connection to that individual
- Telepathic Camouflage: Ability to mask himself and other peoples' presence from those around him. Can telepathically disguise himself, making his appearance to those around his quite different (changing the appearance of clothing, as well as more involved disguising).
- Mind Control: Ability to control the minds and even voluntary and involuntary bodily functions of sentient beings (such as other Humans)
- Mind Trap: Ability to take another person's mind from their body and effectively trapping that mind within his own.
- Mind Possession: Ability to possess the mind of another, and use that beings body as your own
- Mind Alteration: Ability to alter the minds of others by force of will.
- Mental Amnesia: Ability to cause loss of particular memories and amnesia in another person or even in a group of people
- Psionic Shield: Ability to erect a psychic shield for protection of himself and of others minds. Blaquesmith has proven very difficulty to psychically assail, as he is very well skilled in shielding his own mind from mental-attacks (such as attempts to read, control or harm his own mind), and has been sufficient to protect himself from other psychics.
- Psionic Blasts: Can project psionic force bolts which have no physical effects but which can affect a victim's mind, so as to cause the victim pain or unconsciousness and can even kill an adversary.
- Astral Projection: Ability to Astral Travel and communicate with others astrally through his own will or through contact with the thoughts and memories of others. In the Astral Plane, he can use his powers to create "ectoplasmic" objects. Blaquesmith has a mastery of astral projection, and is able to remain on his own plane of existence or to traverse into any of the so-called "Astral Planes".
- Mental Detection: Can sense the presence of another superhuman mutant within a small but as yet undefined radius of himself, by perceiving the distinctive mental radiations emitted by such a being.
- Mind Transferal: Able to transfer both his mind and powers into other host bodies should his own physical body be somehow killed.
- Chronokinesis: he can slow down the flow of time, perhaps psionically.
Time Travel: Possesses the psionic power to displace himself and others at almost any specific point in the timestream and then reemerging in the physical world, from as much as a few minutes to years by generating chronal energies.
|Power Grid |
Blaquesmith is an accomplished inventor and seems to intuitively understands machines. Blaquesmith was trained by the Clan Askani in combat.
- 43 Appearances of Blaquesmith (Earth-4935)
- 7 Images featuring Blaquesmith (Earth-4935)
- 1 Quotations by or about Blaquesmith (Earth-4935)
- Character Gallery: Blaquesmith (Earth-4935)
- Fan-Art Gallery: Blaquesmith (Earth-4935)
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